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DF Direct Q+A: Will Path Tracing Go Mainsteam? Will Oblivion Remastered Ever Get Fixed?
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Some excellent questions from Digital Foundry Supporters this week. Does the F1 25 PS5 Pro path tracing demo and ReSTIR optimisations mean that path tracing is going mainstream - maybe for next gen? Is there still untapped potential in PS5 and Series X? Is Microsoft's new "We Are Xbox" strategy document just a massive balloon of hot air? Is Nvidia making path tracing an exclusive feature and what do we think about that? And... a year on from release, why Oblivion Remastered still broken?
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00:00 Introduction
01:54 Supporter Q1: Will path tracing efficiency improvements bring PT to current gen console games?
13:49 Supporter Q2: Is there still untapped potential in PS5 and Series X?
20:44 Supporter Q3: Have we hit the peak of ML image reconstruction?
29:04 Supporter Q4: Why is path tracing exclusive to Nvidia in so many recent games?
34:13 Supporter Q5: Will Oblivion Remastered ever be fixed?
41:16 Supporter Q6: Would games really run 30% faster if they were optimized for Intel CPUs?
46:50 Supporter Q7: Do Microsoft’s recent Xbox promises mean anything?
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